
OPENING FRIDAY JULY 27
TOP TRADER
EDUCATIONAL ART HISTORY GAME
ABOUT THE EXHIBITION
Educational Art Game
Top Trader is a fast-paced, bilingual board game (English and Spanish) where players become art collectors competing to build the most valuable collection. Through resource management, auctions, and clever trading, players explore art history from classics to contemporary masterpieces.
This project came from having created a prototype at university in 2020, where the game was not complete but definitely had a simple and fun gameplay. But it wasn't until 2022 in December that I decided to dedicate myself to this idea after losing my first job as a game artist in a mobile games company. That's where it starts, the idea of mixing and launching a product with my two great passions, art and board games.

Gameplay
The game starts with each player getting 3 cards, one face up, one face down and one cover card to hide your face down card, you also get 1000 millions, in face money (10 coin 100 each). A random player goes first, and turns follow in a clockwise direction.
During their turn, players can choose to put up for auction either the top card of the deck, one of the cards in their hand, or one of the cards from the Gallery. The auction is won by the last player who has not withdrawn and the card is kept by that player.
The payment for the auctioned card goes to the player who auctioned the card if it was from their hand or to the Gallery.
The game continues until a player gets a string of five consecutive numbers in their hand or have 3 cards from the same number and 2 more consecutive cards.

Games
Art


ABOUT THE ARTIST
Luisa Enciso Ulloa
I’m a visual artist and game designer from Colombia, currently living in Berlin.
My practice combines storytelling, art, and play to create experiences that invite reflection, connection, and joy. I believe games are powerful tools for collective imagination and political engagement.
I started working with traditional media: drawing, painting, sculpture, and installations, but over time, I realised that what moves me most is creating experiences. Experiences that people can step into, emotionally and physically. That’s what led me to game design: a medium that allows for deep experimentation, collaboration, and interaction.
I aim to create meaningful, playful, and accessible projects that spark conversation and bring people together. Whether it's through analog board games, art or video games, I’m interested in how systems can be used to tell stories, process complexity, and imagine alternatives.
I created Top Trader (2024), a board game that uses the world of art auctions to introduce players to art history in a strategic, fun way.